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const std = @import("std");
const Allocator = std.mem.Allocator;
const print = std.debug.print;
const types = @import("./types.zig");
const CommandStatus = types.CommandStatus;
const OutputCapture = types.OutputCapture;
const InputSource = types.InputSource;
pub const Rmdir = struct {
path: []const u8,
pub fn eval(rmdir: Rmdir, allocator: Allocator, output_capture: ?*OutputCapture, input_source: ?*InputSource) !CommandStatus {
_ = allocator;
_ = input_source;
const dir_path = rmdir.path;
std.fs.cwd().deleteDir(dir_path) catch |err| {
const error_msg = switch (err) {
error.FileNotFound => "The system cannot find the path specified\n",
error.AccessDenied => "Access denied\n",
error.DirNotEmpty => "The directory is not empty\n",
error.FileBusy => "The directory is in use\n",
error.NotDir => "The system cannot find the path specified\n",
else => "Unable to remove directory\n",
};
if (output_capture) |capture| {
try capture.write(error_msg);
} else {
print("{s}", .{error_msg});
}
return CommandStatus{ .Code = 1 };
};
// No output for successful removal (DOS style)
return CommandStatus{ .Code = 0 };
}
};
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