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const std = @import("std");
const Allocator = std.mem.Allocator;
const syntax = @import("../syntax.zig");
const FileSpec = syntax.FileSpec;
const types = @import("./lib/types.zig");
const CommandStatus = types.CommandStatus;
const CommandContext = types.CommandContext;
pub const Rename = struct {
from: FileSpec,
to: FileSpec,
pub fn eval(rename: Rename, ctx: CommandContext) !CommandStatus {
const from_path = switch (rename.from) {
.Con, .Lpt1, .Lpt2, .Lpt3, .Prn => {
const error_msg = "Cannot rename device\n";
var writer = ctx.output_writer;
try writer.write(error_msg);
return CommandStatus{ .Code = 1 };
},
.Path => |path| path,
};
const to_path = switch (rename.to) {
.Con, .Lpt1, .Lpt2, .Lpt3, .Prn => {
const error_msg = "Cannot rename to device\n";
var writer = ctx.output_writer;
try writer.write(error_msg);
return CommandStatus{ .Code = 1 };
},
.Path => |path| path,
};
std.fs.cwd().rename(from_path, to_path) catch |err| {
const error_msg = switch (err) {
error.FileNotFound => "The system cannot find the file specified\n",
error.AccessDenied => "Access denied\n",
error.PathAlreadyExists => "A duplicate file name exists, or the file cannot be found\n",
error.RenameAcrossMountPoints => "Cannot rename across different drives\n",
else => "Cannot rename file\n",
};
var writer = ctx.output_writer;
try writer.write(error_msg);
return CommandStatus{ .Code = 1 };
};
// No output for successful rename (DOS style)
return CommandStatus{ .Code = 0 };
}
};
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