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const std = @import("std");
const Allocator = std.mem.Allocator;
const types = @import("./lib/types.zig");
const CommandStatus = types.CommandStatus;
const CommandContext = types.CommandContext;
pub const Mkdir = struct {
path: []const u8,
pub fn eval(mkdir: Mkdir, ctx: CommandContext) !CommandStatus {
const dir_path = mkdir.path;
std.fs.cwd().makeDir(dir_path) catch |err| {
const error_msg = switch (err) {
error.PathAlreadyExists => "A subdirectory or file already exists\n",
error.AccessDenied => "Access denied\n",
error.FileNotFound => "The system cannot find the path specified\n",
error.NotDir => "The system cannot find the path specified\n",
else => "Unable to create directory\n",
};
var writer = ctx.output_writer;
try writer.write(error_msg);
return CommandStatus{ .Code = 1 };
};
// No output for successful creation (DOS style)
return CommandStatus{ .Code = 0 };
}
};
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