const std = @import("std"); const Allocator = std.mem.Allocator; const types = @import("./lib/types.zig"); const CommandStatus = types.CommandStatus; const CommandContext = types.CommandContext; pub const Remove = struct { path: []const u8, pub fn eval(remove: Remove, ctx: CommandContext) !CommandStatus { const file_path = remove.path; // Check for wildcards (basic support) if (std.mem.indexOf(u8, file_path, "*") != null or std.mem.indexOf(u8, file_path, "?") != null) { // Simple wildcard deletion - just show error for now const error_msg = "Wildcard deletion not yet implemented\n"; var writer = ctx.output_writer; try writer.write(error_msg); return CommandStatus{ .Code = 1 }; } // Delete single file std.fs.cwd().deleteFile(file_path) catch |err| { const error_msg = switch (err) { error.FileNotFound => "File not found\n", error.AccessDenied => "Access denied\n", error.IsDir => "Access denied - cannot delete directory\n", else => "Cannot delete file\n", }; var writer = ctx.output_writer; try writer.write(error_msg); return CommandStatus{ .Code = 1 }; }; // No output for successful deletion (DOS style) return CommandStatus{ .Code = 0 }; } };